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Devlog
Crazy Pills
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Devlog
Documentation
October 07, 2020
by
Xunyi Zhao
Difference from game concept and reasons: 1. Background music: In my game concept I chose we will rock you as my background music, but in the end I choose always we me which is free download in WeSin...
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Planed updates based on test
October 06, 2020
by
Xunyi Zhao
Planned updates based on test session There are 4 updates based on testing >>> 1. Improvement about clear data: Just before test session I added a clear all data button so that my classmates can clea...
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User Guide
October 06, 2020
by
Xunyi Zhao
Game Name: Crazy Pills Game Play: There are 3 big levels which contain 10 small levels each. In each small level, you will control 4 kinds of pills to kill viruses by hitting them after flying. In ea...
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Game Testing
October 04, 2020
by
Xunyi Zhao
Game test link ( Google form )>>> https://docs.google.com/forms/d/1EUp588dz7m2mTTCRmpGg-1R_Iedml4muhV28MzTWgtQ/edi... Game name: Crazy Pills Concept statement: What will happen if scientists finally...
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Checkpoint 05--UI/Polish/More Levels
October 02, 2020
by
Xunyi Zhao
Checkpoint05-UI/Polish/More Levels This week we are going to make the user interface and implement more game levels. Firstly, instead of creating a new scene, I add an empty game object in the same...
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Checkpoint 04--Graphics/Presentations/Maps/Music
September 27, 2020
by
Xunyi Zhao
Checkpoint04-Graphics/Presentation/Map This week we are going to make few maps so that we can change between levels and play different levels. Firstly, we create a new scene and an empty game object w...
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Checkpoint 03--Basic game functions and Game logic/Interaction/Puzzles
September 18, 2020
by
Xunyi Zhao
Checkpoint03--Basic game functions and Game logic All right, this week we need to do several important game functions and implement basic game logic. Firstly we need to add a pause panel so that we ca...
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Checkpoint 02--Level Blocking
September 10, 2020
by
Xunyi Zhao
Checkpoint02--Level Blocking After implementing the player movement, we are going to invite another important game object—virus and those blocks around it, and add some effects when pills flying. I...
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Checkpoint 01--Player Movement
August 26, 2020
by
Xunyi Zhao
Checkpoint01--Player Movement This is my first post about my game's designing process. When it comes to the very first steps of create a game, player and its movement will always be considered and, in...
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Game Concept
August 19, 2020
by
Xunyi Zhao
Game concept of Crazy Pills Concept statment : What will happen if scientists finally find out that the most useful way to kill coronavirus? And what if throw pills to hit virus is that "way"? Want t...
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